3dhybrids

3dhybrids

3DHybrids

online workbook 3D Hybrids

Session 5

sessionsPosted by Lukas Birk Friday, March 16 2007 15:21:08

Check –

create digital motion link
Check Jeff Han
Multi-Touch Sensing through LED Matrix Displays
I have seen this project in a coubple of books
I think christine pauls Digital Arts
great http://cs.nyu.edu/~jhan/ledtouch/index.html
thats the link to a video file.

lots of othe good projects on http://cs.nyu.edu/~jhan/

TED http://ted.com/tedtalks/




NOTES:

Programms:
sysEx Libarien - for sending configuration to midi device
http://www.snoize.com/SysExLibrarian/
junXion - to costumize midi controller setting ...(games etc)
http://www.junxion.com
QCWii - (buy wii)
downloaded and boguth wii



MIDI with quartz
System profiler – check what usb etc on computer
Audio midi setup -
Configuration of midi hardware
sysEx Libarien –
junXion
-
in inspector - choose midi soource
in junXion – you can drag buttons controller etc on to the channel on the right side….
On quartz midid controller
Settings selcect controller
enable the cobtroller

math batch
income value in input parametes add and substract value for centering and etc…


buy midi game controller – take a part…. ( for box???)


Quartz - kineme batches – midi…
Image from string to billboard .. print text
Tablet wakam - with quartz



FOR FINAL
I-cube X - converting sensors to midi
Or elictronix.com midi tron
Make magazine has an article on it…


Check – create digital motion
Check Jeff Han ted talk and youtube
TED.COM

MaxMsp – MIDI
Extras - miditester
Object hi (go help)

Max stuff -- David rockeby
mid files - download


google cool midi controllers – for playstaton controller….



Wii
check wii to midi batch for quartz
QCWii – programm……


Ecto blogging application
Check word press

3dhybrid uni blog check

do back up of blog….

Studie - basic x one and –
paint object – cue in box etc….

for studie move object via wi fi (wii)

Final project!!!! box with screen inside shift - and move object inside….. could also be camera mapped onto object which moves..




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Session III 02/03/2007

sessionsPosted by Lukas Birk Friday, March 02 2007 15:24:06
Tom Igoe (page)

What is physical computing?

It's an approach to learning how humans communicate through computers that starts by considering how humans express themselves physically.

A lot of beginning computer interface design instruction takes the computer hardware for given -- namely, that there is a keyboard, a screen, perhaps speakers, and a mouse -- and concentrates on teaching the software necessary to design within those boundaries. In physical computing, we take the human body as a given, and attempt to design within the limits of its expression.

This means that we have to learn how a computer converts the changes in energy given off by our bodies, in the form of heat, light, sound, and so forth, into changing electronic signals that it can read interpret. We learn about the sensors that do this, and about very simple computers, called microcontrollers, that read sensors and convert their output into data. Finally, we learn how microcontrollers communicate with other computers.

Physical computing takes a hands-on approach, which means that you spend a lot of time building circuits, soldering, writing programs, building structures to hold sensors and controls, and figuring out how best to make all of these things relate to a person's expression.


ALSO- good reference for BasicX http://www.tigoe.net/pcomp/bx/index.shtml
check out Book phisical computing in the liabary.......

The User Illusion: Cutting Consciousness Down to Size
by Tor Norretranders
(amazon link)
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Synopsis
First published in 1998, the title refers to the simplistic mental image most of us have of our PCs. The author says our consciousness is our user illusion of ourselves. Drawing on scientific research from psychology and biology to physics and computer science, he makes a compelling case for putting consciousness in perspective.

REVIEW at amazon

Essential addition to the literature on consciousness, 18 Nov 1998
Reviewer: A reader
Norretranders does a thorough, thoughtful, and excellent job explicating what may be revolutionary ideas about consciousness. True: he tends to repeat the same thought as many as four times in a row to make sure the reader understands a new concept; but this annoying habit does help convince the reader of a number of unfamiliar ideas that are often the opposite of common sense.Norretranders tends to build his concepts one on top of the other, chapter by chapter, leading to what one expects to be a final tying-up of what consciousness really is, with clues as to how we might modulate our actions using this new information.But he doesn't wind up where he seems to be going. Starting with a theory of how consciousness is a kind of summary of millions of bits of information reduced to a mere handful, he ends up by luxuriating poetically in a warm and fuzzy vision of sublime peace and brotherhood.Along the way to this disappointing conclusion, he splits the function of the brain into two parts, which he calls the "I" and the "me."The "I" is the source we take to be our focus of attention and "will." But through an extensive discussion of the work of (and private letters and conversations with) the pioneer neuroscientist Benjamin Libet, Norretranders argues that the "will" is an illusion (like an icon on a Macintosh computer, it is a "user illusion"). We actually start doing things, he claims, before we "want" to do them. We merely assume that we "wanted" to do what we just did. Norretranders's (and Libet's) inference from this theory is that "free will" can exercise nothing more substantial than veto power.Norretranders's "me," on the other hand, is a kind of glorified noble savage made up of all the input that travels through the brain, the vast majority of which remains unconscious. (It is like the flow of electrons that eventually condense into a computer screen icon.)This division of the brain's functioning into two parts reminds one of the recently fashionable "dichotomania" that divided the brain into "left-brain" and "right-brain" thinking. It turned out (Norretranders recounts) that the brain's structure is far more complicated than such a dichotomy will allow. It may be that Norretranders's "I" and "me" division will turn out to be an equally naive notion; and that the true divisions of the conscious-unconscious brain are more than two, and more complicated than Norretranders makes out.Where do those moments belong that we sense but don't pay attention to, then are able to recall seconds later when we realize their importance? (For example, crossing a street and not "really" hearing an automobile horn until we realize too late that it was honking at us!) Are those preliminary moments "conscious," "unconscious," "preconscious," examples of short-term memory, dreams, or a combination of many elements?Where is the grandeur of consciousness when appreciating great art or beauty? Norretranders would classify such moments (which he calls "sublime") as property of the unconscious "me"; and would relegate moments of "I"-consciousness downward toward the awkward self-conscious fidgets that embarrass a stage actor who forgets his lines. This dichotomy seems backwards and anti-intellectual.Finally, the use of "I" and "me" to label parts of a dichotomy is unfortunate in that those words are parts of speech, one a subject and one an object. Consciousness can't really be divided that way.Despite these arguments, the book remains an essential one for anyone who's interested in the subject of consciousness; certainly as important as Pinker's or Dennett's recent works.


Pov persistens of vision
http://tag.povray.org/index.html check...

Sam Buxton
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http://www.sambuxton.com/
mikroman!!!!!!! simple and great ...


MIKRO MAN off road
Blog Imagethats the way they sell it ( from http://www.singulier.com/boutique_us)

These little scenes are futuristic reconstitution of the human condition in the 21st century. They are pre-cut in a stainless steel leaf only 150 micron thick and are little mirrors full of ideas from our lives. To be contemplated.

Each Mikro-Man is supplied flat and is simply waiting to be put in place to share a captured moment of its “micro-life” with you.


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from http://www.designmuseum.org/

When Sam Buxton needed a business card rather than make “a boring printed card”, he decided to devise one which would reflect his work as a product designer. By deploying a chemical milling process he had discovered in the electronics industry, Buxton created a flat fine stainless steel card the various parts of which unfolded into a 3-D replica of himself working at his computer. When a manufacturer spotted it in the Design Museum’s 2001 exhibition Design Now – London, the business card was put into mass-production as the first in the series of MIKRO-Man fold-up sculptures.

another cool project I found was tthis prototype of a video chair... makes me think of other objects to project on....
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Light sensitive paint
links for UV paint
http://www.glo-net.com/uv-powder.html (expensive)
http://www.prolightingsupplies.com/fluorescent.php (cheap US)

cant find light senstive paint I want... have to ask IAN again

preassure sensitive paint article
www.iop.org/EJ/article/0957-0233/11/7/320/e00720.pdf

Heat sensitive paint?


BRUCE SHAPIRO -- MAGNETIC SAND PAINTING..
(page)

Sisyphus I , II, and III -- sand plotting: from http://www.taomc.com/
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During the spring of 1998, as part of a collaboration with Jean-Pierre Hebert called "Ho," the idea for sand plotting emerged from our numerous experiments with motion control. The name "Sisyphus" occurred to me while watching the first sand paths being slowly and methodically created, only to be erased and redone. I designed and built two first-generation machines, giving one to Jean-Pierre as a gift.
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I like the idea of its momentary presents... the sand painting "cannot" be preserved - it has to be destroit afterwords...like a sand mandala...
this is something I am trying to do from time to time.. create for the moment
appreachiate its being but than let go and destroy it or give it away...


Check design museum (http://www.designmuseum.org/)


(CHECK .. what is interactivity :O)
wikipedia http://en.wikipedia.org/wiki/Interactivity
information science, communication, and industrial design, there is debate over the meaning of Interactivity. In the "contingency view" of interactivity, there are three levels: Noninteractive, when a message is not related to previous messages; Reactive, when a message is related only to one immediately previous message; and Interactive, when a message is related to a number of previous messages and to the relationship between them.[1]

Interactivity is similar to the degree of responsiveness, and is examined as a communication process in which each message is related to the previous messages exchanged, and to the relation of those messages to the messages preceding them.
gosh I have to stop researching about that .. there is so much stuff also soooo much crap about this word online.... ok ... another time ......



from wagner to virtual reality…..
http://www.zakros.com/wvr/wvr.html
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"Encyclopedia of sensory overload" – Wired Magazine

Multimedia : From Wagner to Virtual Reality chronicles the history of art and technology. It focuses on the avant-garde artists and engineers who have pushed the envelope of their respective disciplines to bring about the dissolution of boundaries that traditionally exist between the artistic and technological media. This approach to the history of the media arts was inspired by Richard Wagner's notion of the Gesamtkunstwerk (Total Artwork), as he applied it to music drama and his design of the Festpielhaus opera house in Bayreuth, Germany in the 19th Century.




heuristics ….http://en.wikipedia.org/wiki/Heuristic_(computer_science)

Telepresence ...http://en.wikipedia.org/wiki/Telepresence

Think about free network for everyone check san francisco


Magazin neurol / mute /
Sonic bed .. watermans
Bookshop rivington street half way old street - kinetiica

quartzcomposition.com
TO DO TO GET
To get:
- small engine low rotation .. for movement….
- Book you can turn .. turning triggers different picture…..
• -Use glasses or somethingi that narrows the vision down to what
I want to show…. Like a box.. look into the box ……
• -Box move box to do something in there…… light in the box
(pendel in the box on light sensitive paper) or a ball that is lit
and paint onto the paper)
• -buy midi device


Alpha channel on final cut how to export with alpha channel???

check sam kass quartz composer cartoon batch
costum patches - for quartz
sound hack … .

email ian about archive files

research screen zoom

array is a collection of data
check rss feed

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Session II 23/02/07

sessionsPosted by Lukas Birk Monday, February 26 2007 15:21:41


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As the session was canceled I made my way to the Kinetica Museum


-these were my favourits....


Gregory Barsamian
Great piece!! I didnt figer it out how it works
when i was there but after looking at my photos
it made sense... great!!! way of hiding movement thorugh the strob light....


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Gregory Barsamian's three-dimensional animated sculptures probe some of the fundamental dilemmas of human existence while celebrating the potency of dreams. Employing the 19th-century theory of the persistence of vision, Barsamian creates kinetic sculptural pieces that meld and metamorphose familiar objects in unexpected ways to suggest cinematic alternative realities. Using rotating mechanical armatures and synchronized strobe lights, Barsamian's pieces transform simple animation into a boldly three-dimensional sculpture illusion - one that is also a kind of magical realism. Barsamian cleverly combines art, science and humour in order to explore the human subconscious. Through his mastery in working with odd yet recognizable imagery, Barsamian allows the viewer to briefly enter into an unconscious world his sculptures make visible. He calls this the "waking dream state."


Jim Campbell

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love the LED works... well I am anyway in love with LEDs (see)

definitly inspired me to work more with LEDs even though got no clou how he is doing this. but mixing photos backglichts and movement etc.... really cool...
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Holding more than a dozen patents in the field of video image processing, internationally renowned electronic artist Jim Campbell initially discovered his medium of choice through engineering rather than formal art training. As a designer of integrated circuitry in Silicon Valley, he brought a high level of specialist knowledge to the field of interactive media art, allowing him to redefine the technological parameters as they pertained to his work. For Campbell, this intense involvement in the technological aspects of the medium has ensured that it remained “just a tool,” allowing him to explore the more poetic and less mathematical elements of his own perceptual experience. Over the last two decades, Campbell’s work has primarily focused on the process of transforming empirical information into digital data, with specific concentration on the notions of time and memory, an aspect all the more relevant as subjective experience becomes increasingly intertwined with the presence of machines. Described as a “technocrat with an artist’s soul,” Campbell’s work operates on an intensely personal and intimate level despite its complexity, an achievement that illustrates the artist’s commitment to representing the subjective rather than simply demonstrating the innovative.



RANDOM INTERNATIONAL


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I have seen some interessting work with light senstive paper before but this LED printer is really cool. also the work in the second floor - really simple idea
...light hanging down and light senstive surface.....the way the drawing or movement is visible for a limited amount of time but not only for the time of the movement ... just like it....


Formed in 2002 by RCA graduates Stuart Wood, Flo Ortkrass and Hannes Koch, rAndom International is a London based design collective that has forcibly reshaped and redefined the notion of applied design within the visual arts. Known for their interactive and regenerating designs, rAndom has developed a unique range of dynamic objects and environments through their sophisticated in-house prototyping process. The group’s interdisciplinary approach, DIY attitude, and genuine appreciation for the unconventional and provocative, have positioned rAndom on the fringes of conventional technology, art, science and design, pushing the boundaries while simultaneously creating true innovation within these fields. In their efforts to transform the consumption of anonymous, endlessly reproducible, digital information into a unique and tangible hands-on experience, rAndom have managed to create an entirely new vocabulary involving malleable forms of illumination.

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session 1 / 16/02/07

sessionsPosted by Lukas Birk Friday, February 16 2007 17:29:34
Ian's Page - www.daisyrust.com
course webpage


Check Artists:
- Char Davies
- Ken Glodberg
- William Latham
- Jane Prophet
- Ken Feingold

Check Quartz Composer Samples (japanies guy -zugakousaku)
linkkkkkkkkke sau


Books to Buy:
-Art of the digital age - Bruce Wands
-Art time & technology!... ahhh what a title I want to publish a book called socks metamorphoses and sunday morning!!! why always three titels
what about CD DVD and Player...

nice quote:
virtual reality one of the most amazingly expensive disappointments.. Ian Grant

Hybrids & polyforms
(art work exist in multible forms - outcomes..)

Form itself - should read Kant's aesthetic theories again... been a while

object printing at RCA

magazine MAKE

Personal Fabrication MIT

KINETICA MUSEUM.... book ticket wed 23th





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